Housepod Sculpture Art sound system by Simon Ghahary

Sound Systems

Sound systems have been the central through-line of my work for more than three decades.

This archive documents the development of loudspeakers and audio objects designed across club culture, domestic listening, and sculptural form—moving from early experimental systems, through the Blue Room era, to current limited-edition works.

Each system reflects an ongoing investigation into how sound occupies space, how objects communicate presence, and how listening environments shape human experience.

Early Systems

Experimental Loudspeakers · 1990s

The earliest systems were developed in parallel with electronic music production and club culture. These were functional, performance-driven designs—built to project sound physically into space, prioritising energy, scale, and directness.

Work during this period established core principles that remain active today:

  • sound as a physical force

  • form shaped by acoustic intent

  • systems designed for specific environments, not neutrality

These early projects laid the groundwork for later explorations into spatial listening and object-based sound.

Blue Room Systems

Club, Domestic & Cultural Sound Objects

Micropod Sculpture Art sound system by Simon Ghahary
Technopod Sculpture Art sound system by Simon Ghahary
Minipod Sculpture Art sound system by Simon Ghahary

Under Blue Room, sound systems evolved beyond pure utility into cultural artefacts.

Designs from this period bridged:

  • club systems and home listening

  • electronic music and visual language

  • performance hardware and collectible objects

Blue Room speakers were created as part of a wider ecosystem—records, artwork, and environments—where sound, identity, and culture were inseparable.

This era formalised the idea of the sound system as a designed object, not simply equipment.

BLUE ROOM AUDIO HARDWARE

Minipod Sculpture Art sound system by Simon Ghahary
Bass Station Sculpture Art sound system by Simon Ghahary
Cinepod Sculpture Art sound system by Simon Ghahary

Transition: Object & Presence

From Equipment to Object

As the work progressed, sound systems became increasingly concerned with presence, scale, and material expression.

Design decisions began to prioritise:

  • spatial dialogue with architecture

  • material honesty and surface

  • permanence over trend

This shift marks the transition from commercial and cultural systems toward sculptural sound objects.

SIFI AUDIO HARDWARE

Voyager Sound Systems

Limited-Edition Sound Objects

Voyager represents the current evolution of the work.

These systems are designed as limited-edition sound objects—intended for collectors, private environments, and architectural settings. Each piece is produced in small runs, with close attention to form, proportion, and acoustic intent.

Voyager systems sit at the intersection of:

  • sound system design

  • sculpture

  • functional art

Production is slow, intentional, and finite.

Explore Voyager Sound Systems

Current work

  • Voyager Sound Systems (limited editions)

  • Product Design & Partnerships

  • Blue Room Archive

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Related Archives:

Foundation

Album Artwork

Blue Room Systems

Voyager  Sculpture  sound system by Simon Ghahary